AI Insights · Timothy · July 2021
Top 5 Educational Games in Guatemala Q2 2021 Performance
Explore the performance trends of the top 5 educational games in Guatemala during Q2 2021, including weekly downloads, revenue, and active users.
The second quarter of 2021 witnessed notable trends in the performance of the top 5 educational games in Guatemala, with data sourced from Sensor Tower. Here's an overview of how these applications fared in terms of weekly downloads, revenue, and active users.
Toca Boca World saw a steady increase in weekly revenue, peaking at approximately $1.5K in mid-June. Weekly downloads also showed an upward trend, starting at 2.9K at the end of March and climbing to 5.3K by the end of June. Meanwhile, weekly active users grew from 13.3K at the start of the quarter to 23.6K by the end.
Intellecto Kids Learning Games experienced modest revenue fluctuations, reaching a high of $107 at the end of May. Weekly downloads remained relatively stable, with a slight peak of 53 downloads at the end of March. Active users saw a gradual decline, starting at 145 and ending the quarter at 107.
Keiki Learning games for Kids had varied weekly revenue, peaking at $137 in mid-April. Downloads showed significant volatility, with a notable increase to 379 in early April but dropping to single digits in subsequent weeks, before rebounding to 67 by the end of June. Active users followed a similar pattern, with a peak of 281 in early April and ending the quarter at 101.
EducUp - Learn easy and fun maintained consistent but low revenue, with a peak of $56 in early May. Downloads fluctuated slightly, starting at 47 at the end of March and ending at 37 downloads by the end of June.
Animal Jam had a relatively stable revenue, peaking at $64 at the end of March. Weekly downloads saw minor variations, starting at 72 and ending at 39 by the end of June. Active users showed a slight decline over the quarter, starting at 184 and ending at 128.
For more detailed insights and data, visit Sensor Tower.